I'm a gamedev from New Zealand, Aotearoa. I love making games and I hope you enjoy playing them.
Over the last 2 years I've made over a dozen games. I'm loving almost everything game-related: Unity, coding, game design, animation, modeling, UV mapping, sculpt & rigging (Maya, Blender), Substance Painter, Photoshop and Illustrator (2D, pixel art & vector graphics), audio, UI and UX, wireframing, playtesting, analytics and optimisation.
I've worked in many teams using Agile processes and version control, and touched on Zbrush, Houdini, Marvelous Designer, Magica Voxel, Adobe AfterEffects & Audition.