Min'atoa Station Launch!


When I started writing devlogs about Min'atoa in the itch Community in March (and tinkered on it since mid-2017), it seemed a far-fetched dream that we'd launch to the public. And now here it is,  I want to cry. 

Jayne Gale and Brian McClintock, Escape Velocity Studios, present to you  

Min'atoa Station. 

It's a love letter to Cyan Inc, it's a crazy passion project, it's a testament to an unlikely friendship of two devs who aspired to learn Unity together. and thus became Escape Velocity Studios. 

I (Jayne) feel hugely blessed and privileged to have learnt, at age 60, to create imaginary virtual worlds, WALK around in them, enjoy their richness and beauty, and even interact with them.  I owe a debt of gratitude to my talented tutors at Yoobee Colleges, Jacob Grossman, Matt Payne and Woodrow Cizadlo for generously sharing their profound expertise. 

For those interested in our journey, I have a devlog on tumblr, and I'll post a reflection and postmortem by next week. This is not the end for Min'atoa Station, there is more to come, so this is a soft launch - a line in the sand, a milestone moment. The end has not yet been written.  

Files

Minatoa Gold.zip 312 MB
Dec 09, 2019
Minatoa Gold.app.zip 329 MB
Dec 09, 2019
Presskit.zip 114 MB
Dec 10, 2019

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